AI Insights · Timothy · July 2024
Top 5 3D Realistic Games Apps Performance in Oman Q2 2024
Discover the performance of the top 5 3D realistic games on a unified platform in Oman during Q2 2024, with insights on weekly downloads, revenue, and active users.
The second quarter of 2024 saw notable performance metrics for the top 5 3D realistic games in Oman, based on data from Sensor Tower. Below is a detailed look at the weekly downloads, revenue, and active user trends for these popular titles.
Free Fire from Garena International I Private Limited demonstrated a dynamic quarter. Weekly revenue peaked at approximately $28.4K in mid-April, followed by a dip, and then another rise to about $22.2K in mid-June. Downloads showed significant growth, especially toward the end of June, reaching over 20.6K. Active users remained steadily high, starting at around 230K and climbing to nearly 246K by the end of June.
PUBG MOBILE by Tencent Mobile International Limited experienced fluctuating revenue, starting the quarter strong at $55.4K and closing at approximately $28.9K. Downloads saw a significant increase in June, peaking at over 10K. The active user base showed a consistent pattern, maintaining around 190K initially and rising to about 210K by the quarter's end.
Race Master 3D - Car Racing from SayGames LTD had a modest revenue performance, with weekly earnings generally under $200, peaking at $159 in late June. Downloads exhibited a steady upward trend, growing from around 3.5K in early April to over 8.1K by the end of June. Active users also increased, starting at approximately 24.6K and reaching over 34.6K.
EA SPORTS FC™ Mobile Soccer by Electronic Arts showed a varied revenue stream, with notable peaks around $5.9K in early June. Downloads saw a significant spike mid-quarter, reaching nearly 6.9K, while active user numbers grew from around 84.4K to about 93.2K by mid-June.
Lastly, Dr. Driving by SUD Inc. had lower revenue figures, with the highest being $52 in late May. Downloads increased steadily, peaking at over 7.2K in late June. Active users also showed growth, rising from approximately 36.2K to nearly 48.4K by the end of the quarter.
For more in-depth insights and data, visit Sensor Tower.